*bass groove starts up.*
*synth organ kicks in*
Better stop dreaming of the quiet life, 'cause it's the one we'll never know.
And quit running for that runaway bus 'cause those rosy days are few.
Anyway, Monkeyfun Studios is running a Kickstarter campaign for their A Town Called Malice RPG.
From the campaign:
A Town Called Malice is the new story game by Monkeyfun Studios, created by David Kizzia. It’s a combination of thematic Nordic Noir such as The Girl with the Dragon Tattoo, Broadchurch and The Killing, with isolated small-town horror similar to Thirty Days of Night, The Thing and Fortitude. Twin Peaks by David Lynch is a heavy influence, in its portrayal of small town secrets and underlying darkness that pervades every step the characters take.
A Town Called Malice is based on the Story Pillar System, created by Protagonist Industries in their work, Home by Dark by Jason Olsan. This system utilizes story game elements popularized in games such as Fiasco, where players develop the narrative and create complex character relationships as they struggle to keep the town together.
The campaign is closing in on their funding goal with 29 days still to go.