Tuesday. The work week's well underway. It's also kinda like a Wednesday for me, since it'll only be a 3-day week. But I know it's Tuesday because 1) I am wearing my Tuesday shirts and 2) I am typing up a Podcast Radio post. So, let's get to it.
Today on the dial we have: Morrus' Unofficial Tabletop RPG Talk Episode 54: 13th Age with ASH LAW; Game Classy Episode 190: M3E; Meeples & Miniatures Episode 271: Kings of War; The Polyhedron Collider Cast Episode 64: Wingspan, Villagers and Too Many Bones; Tabletop Talk Episode 27: Marcus (Arcanists) Deep Dive with Steve Bynum; Tabletop Talk Episode 28: Malifaux 3rd Edition: Building a Meta from Scratch; Rolling Dice & Taking Names Episode 174: Origins Recap, Undaunted: Normandy, Corinth, Southern Fried Gaming Expo; The D6 Generation Pip Episode 22: Joan of Arc Time of Legends Detailed Review; and The Secret Cabal Episode 185: Origins Game Fair, Clans of Caledonia and a Short Topic Extravaganza.
This week, Morrus and Peter are joined by ASH LAW to talk about 13th Age! In the news, new Dungeons & Dragons products released, SLA Industries getting a second edition, new miniatures for Star Trek Adventures and for D&D, and an exclusive announcement from ASH LAW about Ponyfinder! Plus Our Favorite Game in All the World, a brand new sketch, and a lot more in this extra-long episode!
In depth review of Malifaux 3rd edition
In this show usual hosts Neil Shuck & Mike Hobbs are joined by podcast Patreon backer George Holt to chat about his gaming hobby and discuss his subject of choice
- 00:00 – Introduction – we get to know George’s gaming background
- 21:14 – Confessional – Time to own up to all those hobby purchases we have made recently.
- 52:33 – Our Hobby – We all talk about our recent gaming and painting.
- 1:16:57 – Kings of War – Since KoW is George’s current wargaming rules of choice, we take the opportunity to take an in-depth look at how this game works
- 2:30:21 – Outtro – Closing thoughts.
We hope you enjoy the show.
It appears, due to an administrative oversight, that only Andy and Steve were available this week. So set yourselves for a more genteel podcast, as the two most distinguished members of the Polyhedron Collider crew talk about the table top games they have been playing this week.
Top of the list of board games are Stonemaier’s Wingspan, Chip Theory’s Too Many Bones and Villagers from Sinister Fish. We also discuss how Steve will be the first to be eaten, when we all get trapped on a desert island.
Join Craig as his guest, Steve Bynum reveals how he makes Marcus and a Chimera crew effective on the table. Anyone playing (or playing against) Arcanists will benefit from Steve's meticulous analysis. What models does he always take? What modes rarely make his list? How do you beat a Chimera crew?
Join Craig as his guests from the Virginia Beach meta who explain what they did to grow from 3 players in the M3e open beta to over a dozen players, They talk through how you can start a meta in your area or even grow your current meta.
**Note the language in this episode is more adult than we normally have
Marty had a great trip to Origins. There are so many good games coming out and he shares a sample of some that stood out to him.
It is no secret that we went gaga over War Chest last year. It won a Squirrely last year, that is how gaga we were for it. Well, the same designers have returned and this time, they bring us a theme that I enjoy playing in board games, World War II. Specifically, this game is about the invasion of Normandy and the attempt of the Allies to break the German lines. It comes with a scenario book that helps detail the battles that occurred during that phase of the war. It has a theme that I enjoy and a mechanic, deck building, that I enjoy and has strategy incorporating cover, line of sight, and variability with dice. Very excited for this game and look forward to more plays of it in the coming months. Also checking online, preorders are being taking at Miniature Market, so if you are interested, might want to place that preorder.
We played another roll and write, which is now officially known as RnW. It is Corinth from Days of Wonder. This is a simpler RnW but there is a mechanic that haven’t seen in these types of game. If you don’t have a play or you don’t want to use what is given to you during your turn, you can move a traveling merchant and where he stops, you get the bonus at that spot. However, he can’t cross his path again. So, you have to plan accordingly as you plot your path. If you are enjoying the flurry of RnWs, give this one a chance.
With a name like Southern Fried Gaming Expo, we just have to find out more. Marty talks to one of the organizers about the event and what he can expect when he attends as a special guest.
Thanks for listening to the show and we will be back in two weeks.
In classic D6G detailed review style ... Craig and Russ take a deep dive into the mechanics of Joan of Arc Time of Legends from Mythic games.
The plague patients are joined by Aaron from Lords of the Dungeon and our good buddy Don to about Origins Game Fair froggy voices and all. Then we go back in time two weeks to join the rest of the founders and discuss what games we've been playing. The Origins gang then returns to do a feature review of Clans of Caledonia from Karma Games. Tony T storms back onto the show to give us the best damn tabletop gaming news segment of all time and the show ends with another Short Topic Extravaganza including game recommendations for high theme, high depth and low complexity, what board games would make blockbuster movies and finally what are some of the hidden gem board games we've discovered.