Adventurers tend to group together. It's just sort of a natural occurrence. When doing so, they might even form guilds. This can allow them to get better resources, attract better contracts, and have a nice home base to come and rest at when not out on an adventure. In Guild Master, players are in charge of their own guild of adventurers. Of course, there's only so many adventurers and contracts to go around, so each one of you is trying to make your guild the best in order to attract the best talent and work. The game is up on Kickstarter now.
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