"Who said life is fair? Where's that written?" Grandpa was right. The world isn't fair. And the world of Cyberpunk 2077: Gangs of Night City is even more unfair-er. It's the more most unfair-er-est! And we get a look at just how that's integrated into the game in this second Design Diary entry for the upcoming game.
Hello everyone, Francesco Rugerfred Sedda here! Welcome back to our series of Design Diary entries about Cyberpunk 2077: Gangs of Night City. In our first entry (read it here), we talked about adapting the video game experience into a tabletop one, along with a general overview of some concepts from the game. This time around, we will go into the world of Cyberpunk 2077 and the harsh Night City where the action takes place.
One of the core principles of the Cyberpunk 2077 video game we wanted to reflect in our game is world unfairness. Power-hungry corporations, poverty, and corruption run rampant with a heartless government exacerbating the city’s problems. In Night City, meritocracy is replaced with hyper-capitalist corporations where one’s success is tied to another’s tremendous failure. This is as true in the upper echelons of society as it is in the squalid slums where criminal gangs rule the streets.