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Dish Pit Witches RPG Up On Kickstarter

Look. You know me. I've been doing this job for almost a decade now and just when I think I've seen it all, along comes a new premise or theme for a game that I'd never even considered. I always love when this happens, so I was happy when Dish Pit Witches came along. It's a modern RPG where players take on the role of workers in a restaurant. And they're witches. The game is up on Kickstarter now.

From the campaign:

Hi, I'm Blake Stone! (He/him or they/them, please.) I'm a queer witch who's spent years working in food service, and who also makes tabletop RPGs. It seems pretty natural that I should make an RPG about being a queer witch working in food service, right?

This game is the second, expanded & updated version of the game originally available on itch.io. It borrows many of its systems from the Tunnel Goons system by Nate Treme.

Dish Pit Witches is designed to be played with 2-5 players and a GM. Players need only 2d6, a pencil, and paper. It is a narrative-heavy, combat-free game that follows the lives of employees in a restaurant setting. You aren't playing as the chefs or the waiters -- no, that'd be much too glamorous. Perhaps you'll be an exhausted busser, a perpetually-drenched dishwasher, a harried host, or a long-suffering sommelier. The game tracks time in a way that allows for short, modular play sessions (one session = one in-game day), with downtime taking place at the end of each session.

The campaign's more than 2x funded with 10 days left to go.

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