Tuesday. The work week's fully underway. The long-weekend-itis (at least here in the US) is hopefully over with and we can get properly into the rest of the week. But as you finally unbury yourself from an inbox full of emails that loaded up over the long weekend, what will you listen to? How about some gaming podcasts. This week on the dial we have:
Dune Imperium from Dire Wolf is the next big Deck Builder that is out for this year. The key difference with this game is you are trying to gain 10 victory points which will trigger the end of the game. You are not just trying gather the most victory points or beat down your opponents. You’re placing agents on the board having them to perform actions that allow you to either gather resources or dispatch troops in your garrison so they can compete in a conflict. The cards in your hands will dictate where you can place your agents on the board and once used, cannot be used to purchase cards from the supplies. Tough decisions will need to be made on how to use your hand of cards. This game can be tense at times and you will have moments where other players will ruin your plans by beating you to get points on the board.
LOTR is a classic cooperative game that is simple to play but is going to beat you more than let you win. The person we played with stated that in all his plays, he has yet to win. I would be surprised if that as you near the end of the game and winning is in your grasp, one miscalculation in card play could be the doom of the fellowship. Probably one item that will turn people off is the player elimination, so be sure you are aware of that.
Shores of Tripoli, touch to find right now, is a solid two player game that provides strategic card play and the luck of the dice. If you wanted a little bit more randomness that what was afford in Watergate, then consider playing this one if you can find a copy. If you think about it, ship battles during that time were kind of random. Shooting canons at moving targets in open water was a challenge.
Blue Skies from Rio Grande is a introductory area control game where you must strategically decide how to adjust victory points of the other players based on the gates you claim at airports and the passenger cards you play. This game can suffer from a runaway leader if not kept in check by the other players, so you need to be aware of how people are managing their gates as well as their control.
Thanks for listening and as the year comes to a close, we will once again be doing a survey to help us make 2021 the best year for background noise.
In episode 67 Don and Jamie get together to talk about board games that set the trends and revolutionized board game design and some that have stood the test of time and some that have faded into obscurity. Then we list of some of the most unique games we have played that you might want to add to your collection.
It's our first DnD live megasode! 3 sessions in one, long form audio episode. Almost 5 hours of content!
- What exactly is the trouble at Owl Well?
- Can you morally raise the dead?
- Is there always treasure at the bottom of a well?
In this episode we take a look at the latest releases for 40K. We discuss Tactical Deployment, Beyond the Veil, and take a look at some other GW releases we are looking forward to!
With lockdown in full swing we've had to go back in time to talk about the some board games. Andy sends Steve to sleep with the fishes in The Godfather: Corleone's Empire and then try and banish the elder gods in Arkham Horror: Final Hour.
We then talk about the latest cinematic module for Alien the Roleplaying Game, Destroyer of Worlds and all agree that its quickly becoming our game of the year.
We round of the episode with a delve into the mailbag and talk about solo games and playing games over video. And by the way the name of the game Steve couldn't remember was Onirim.