Z-Man Games is coming out with a new edition of Citadels. Many of you have had a chance to play the game, but this will be a new opportunity for those of you who weren't gaming when it came out originally back in 2000 (the realization of just how long ago that was just set in...). In this article, they take a look at the different characters in the game.
From the article:
Released in 2000, Citadels quickly became one of the most beloved card games of the generation. It’s strategic gameplay that relies heavily on both bluffing and intuition shines most prominently in the multitude of character cards and their varied abilities. Which characters you choose will greatly shape your path to the title of Master Builder.
The Name of the Game
In the game of Citadels, cunning subterfuge and intuition are key. Only one among you and your fellow players can attain the title of Master Builder. To achieve this, you’ll need to build the grandest city of all, placing districts strategically in order to score the most points at the end of the game. Districts vary in type and how they can contribute to your city, but the first, and possibly most important thing you’ll do, is choose your character.
Just think how much has changed since 2000. It's hard to think that we're even in the same world. Well, that was when Citadels first hit shelves. And Z-Man Games feels it's time to bring it around again with a new, updated, and revised version in a more compact form.
From the website:
Originally released in 2000, Citadels pitted players against one another as they competed for the coveted title of Master Builder by using the local citizens to acquire gold and build districts to complete their city. A deluxe edition with new art and brand new content put the game into a much larger box. Now, this Citadels Revised Edition repackages the deluxe edition of the beloved game into a more streamlined and portable package. The box is small, and previous tarot-sized cards resized to standard to make this edition far easier to carry from place to place. Additionally, the punch-out pieces have been replaced with mini-cards, ensuring an easier, more efficient storage and setup. It’s not all cards though—the plastic gold pieces continue to shine in this edition, along with the 3D plastic crown to pass between players. All of these changes are reflected in an affordable price tag.
It... was quite a week, I have to say. Very busy. With all the goings-on for GAMA, I almost forgot that PAX East was going on. Hope everyone is having a good time out there. I'm, obviously, not there. I will be at Adepticon in a couple weeks, though. That'll be fun. Love going back to Chicago (my homeland). But that's a bit away. In the meantime, let's get you the reviews you so desperately desire.
Today we have: Inis, Dungeons of Infinity, War of the Ring: Anniversary Edition, Warhammer Quest: Shadows Over Hammerhal, Fidelitas, JrassAttack, Wok on Fire, Avalance at Yeti Mountain, Citadels, Council of Blackthorn, Escape from Colditz, Stratos, Adrenaline, Mansions of Madness 2nd Edition, Flag Dash, Snowblind: Race for the Pole, The Money Pit of Oak Island, and Dice Stars.
Toucan Play That Game:
In this video you can find out my thoughts on Inis by Matagot.
Dungeons of Infinity Review
In this video you can find out my thoughts on Dungeons of Infinity by Jack Spoerner.
Drive Thru Review:
War of the Ring: Anniversary Edition Review
War of the Ring: Anniversary Edition Micro Review
Warhammer Quest: Shadows Over Hammerhal Review
Warhammer Quest: Shadows Over Hammerhal Review
Board to Death TV:
In Fidelitas, players take on the role of faithful citizens in a medieval city who are exerting influence in order to gain the credibility needed to lead the charge against the corrupt crown.
Players play character cards to various locations that make up the city in order to meet conditions of hidden objectives. Each type of character card is associated with a unique action that manipulates cards in the game: the Butcher bullies other characters to new locations, the Student gains more cards, the Soldier keeps the peasants from loitering too long, etc. In this game where keen maneuvering is key, attentiveness to the opposition may uncover hidden motives that seek to foil your bid for power.
The first player to gain a certain number points (depending on the number of players) is determined worthy to lead the revolt and also wins the game.
In JurassAttack!, two players face off in an epic face-to-face dinosaur battle!
In the game, each player chooses a dinosaur or pack of dinosaurs of the same type from their hand, then they reveal them simultaneously to compare Ferocity values. The player with the highest total Ferocity wins the round, taking their rival’s dinosaurs into their score pile. Different types of dinosaurs are worth varying amounts of victory points, so it’s important to plan well and make sure not to give away too many points in the event of a knockout!
These fierce, prehistoric beasts each have their own special effects as well. Some hunt alone while others may pack with dinos of different types. And sometimes, with a well-placed bluff, players may even be able to sneak some of their precious eggs into their own score pile to protect the future generation.
Wok on Fire Review
Are you ready to cook a pot of delicious food? We all get to take a turn being chef in Wok on Fire!
You can eat meat, fruits and vegetables in bulk, or make small delicious dishes of rice and noodles. Whatever you do, pick the best combinations of food to get a high score!
Avalance at Yeti Mountain Review
It’s a race to the finish when some super-smart, yet somehow clueless, engineering students invent rocket-powered skis and decide to test them out at Yeti Mountain!
In Avalanche at Yeti Mountain, players play multipurpose cards — the same cards used to make up the ski slopes of Yeti Mountain — to determine their speed in a race down the mountain. If players collectively exceed the speed limit, which is determined by the number of players, the fastest players crash, only moving one space forward towards the goal. Players may also activate rocket jumps to overshoot the competition but at the expense of causing an avalanche to begin chasing them down the mountain. If that’s not enough tension, rocket jumps are possible only if the Yeti, awoken from his slumber by all of the rocket-powered racket, doesn’t attack and deactivate players’ rocket-powered skis! The last skier standing, or the skier who makes it to the bottom of Yeti Mountain, wins the game.
In Citadels, players take on new roles each round to represent characters they hire in order to help them acquire gold and erect buildings. The game ends at the close of a round in which a player erects their eighth building. Players then tally their points, and the player with the highest score wins.
Council of Blackthorn Review
The King of Blackthorn rose to power on the strength of his sword, gaining the devotion of the people as he forged a nation and purged the ravages of war. Once a much needed beacon of strength for a foundling kingdom, he has now grown old and is no longer a vital part of a now robust and powerful country. Others have risen to prominence and power within his council. Adept in their machinations and plots, the councillors have their own self serving ambitions. In a shadowy battle of subterfuge they ruthlessly vie against one another for true control of Blackthorn. In this dance of treachery, each must seize as much power as able without drawing suspicion for whispers of treason echo through the halls of the King of Blackthorn. Whispers from fellow councillors designed to implicate and see the competition shortened by a head. The King will call for the axe for any he deems a traitor and there is always the risk that he is not as ignorant of the schemes as he seems.
Escape of Colditz Review
One player takes the part of the German Guards, whilst the others play “Escape Officers” who are responsible for organizing escape attempts by their team of prisoners. Generally, the winner will be the Escape Officer who achieves the most successful escapes; but it might be the German Forces, if they are able to limit the number of escapes.
The game has been reedited in 2006 by Devir in Spain, with a totally new graphic design and a rewritten rulebook based in the original edition by Gibsons Games . This new edition has been supervised and approved by the original designer, Brian Degas.
Stratos is a wonderfuly constructed piece of art as much as it is a game, everything about this game just looks great, from the character design to the board pieces! The was sent to me by Board&Tale to play and review, and to be honest, I’ve not put it down since I got it! The base board game will play from 2-5 players, and with the expansion “light in the darkness” it will bump it up to a 6 player game as well as being a 2 player game on its own! So I would highly recommmend getting hold of both of these and having all options available!
Now, the avid Polyhedron Collider readers and podcast listeners (and why wouldn’t you be?) will know that this isn’t the first time we have encountered this particular cardboard shooty fun, indeed we actually got a playthrough of an advanced beta courtesy of Paul Grogan at the UK Games Expo in 2016. Anyone with half a working brain may start to put two and two together and work out that after playing a beta then buying a copy for himself, there’s a good chance we may have enjoyed ourselves. Perhaps. Or maybe Steve just forces me to play games or I won’t get fed. Don’t let the happy-go-lucky bearded façade fool you; he’s quite the slave driver when it comes down to it.
Mansions of Madness 2nd Edition Review
Mansions of Madness is an adventure game based in Fantasy Flight’s Arkham Files universe. You know, the one with all the horror and the Cthulhu. The game is scenario-driven, but each scenario is self contained and there is no overarching campaign.
Flag Dash Review
In Flag Dash you and a teammate devise and execute a plan to sneak, rush or otherwise overrun your foe’s territory and abscond with their team’s banner. All while defending your own, of course.
Teams actually comprise three characters with unique abilities. Each player represents and controls one – called runners – while partners share in moving their team’s third member – the defender, who cannot pick up flags. To win the game, a runner must capture the opposing team’s flag and cross back safely into their territory. Alternatively, every character carries personal flags and any runner can claim victory for their side by stealing one of these from all three characters on the other team.
Board Game Quest:
Snowblind: Race for the Pole Review
In Snowblind, players are trying to be the first to make it to the South Pole with their captain, and then back to their ship. This is accomplished through the use of dice actions. There are a variety of different dice in Snowblind, and each action requires the player to roll an increasingly larger pool of dice. The dice results may cause you to spend supplies or even kill explorers as the elements take their toll. Once the Pack Ice weather card is revealed, the game ends and the player with the most points is the winner.
The Money Pit of Oak Island Preview
Armed with a fixed budget, the players in The Money Pit of Oak Island represent various individuals with theories about what the Money Pit means. Each player starts the game with a set of artifacts required to prove their theory and progress through various dig sites to discover what lies beneath the island.
Dice Stars Review
In Dice Stars, players are trying to earn the most points by the end of the game. Each turn, players will be pulling up to three dice from the bag, rolling them and adding the results to a communal dice pool. After rolling, a player will then be required to collect either numbers, colors or stars from the pool and adjust their score accordingly.
So, let's not wait around. Let's get right to the reviews so we can get back to it being Saturday. Personally, I'm thinking of watching a movie and questioning Netflix's algorithms in what "more like this" really means...
Today we have: The Pirate Republic, Kingdomino, Teenage Mutant Ninja Turtles Board Game - Shadows of the Past, Adrenaline, Ave Roma, Hero Realms, Food Truck Champion, Sorcerers' Skirmish, Carcassonne: Amazonas, Oceanos, The Flow of History, Citadels, Broken Legions, Haspelknecht, and GKR: Heavy Hitters.
Toucan Play That Game:
The Pirate Republic Preview
In this paid video you can find out about The Pirate Republic by Green Feet Games.
In this video you can find out my thoughts on Kingdomino by Blue Orange.
Teenage Mutant Ninja Turtles Board Game - Shadows of the Past Unboxing
theMCGuiRE review takes a look at the new Teenage Mutant Ninja Turtles Board Game - Shadows of the Past from IDW Publishing and Kevin Wilson. Man Kevin really made a fun game here and how could you go wrong with the TMNT theme! When I first heard this was coming and Kevin was the designer, I was instantly "in". This is the EPIC Works edition and is packed to the brim with everything you could want. I cant wait to see what they add to this system. I also have the new April O'Neil Hero pack coming out soon to retail.
this is the first in a two part series to unbox this massive game and then play through a few turns. So strap in and get ready to open up this epic game with Part I: The Opening!
Play Board Games:
Adrenaline is a first-person shooter in board game form. It is action-packed but requires good area control and resource management to win.
Adrenaline does a good job of mixing theme with tactics. On the surface it might look like a random shoot-em-up, but it has a solid Eurogame foundation.
Ave Roma Review
I received Ave Roma in 2016 following the successful Kickstarter campaign and straight away I was impressed. It arrived promptly and looks great straight out of the box. Due to the Kickstarter, it includes a bunch of expansions which really do make the game very good value. A few nice touches to make the workers pillars instead of discs all adds to the appearance. But this is all so much finery – but very much keeping with the theme. Ave Roma is a victory points game based on a complex worker placement mechanism. Euro games have weights, and I’m not going to lie, Ave Roma is so heavy it could well have its own gravitational pull. There are upsides and downsides to this – the upside is that there’s lots of ways to win so it’s never too clear who’s in the best position at any one time. The downside is that learning the game is an absolute bitch.
Board Game Quest:
Hero Realms Review
Each player starts the game with an identical 10 card deck (unless you are playing with the hero packs) and share an 80 card market deck. During a player’s turn, they will be playing cards from their hand to either attack their opponent or purchase cards from the central market. If you’ve ever played a deck building game before (and especially if you’ve played Star Realms), the mechanics will be quite familiar. The goal in Hero Realms is to reduce your opponent’s life to zero.
Food Truck Champion Preview
In Food Truck Champion, each player is the owner of a food truck out to make a name for themselves. As the owner, you will be hiring staff, taking orders and preparing meals… all with the goal of earning awards and increasing your popularity.
As you complete orders, you will earn the right to expand different areas of your food truck, giving you much more flexibility. At the end of the game, the truck owner with the most popularity is the winner.
Sorcerers' Skirmish Preview
In Sorcerers’ Skirmish, players will take turns drawing, declaring, casting and resolving spell cards. Each sorcerer’s deck has identical elemental spells but how each player uses their deck is key. Aside from their spells, players should also use any other means to win. Players can count cards, bluff, use logic and hopefully have some luck on their side to be crowned the winner!
Carcassonne: Amazonas Review
A boat race along a pre-Columbian Amazon is the setting for this version of Carcassonne. As players place tiles and use meeples to claim locations, they will also be moving a boat down the great Amazon river with the aim of scoring enough points from villages, tributaries, jungles with animals, and maintaining a lead in a river race.
In Oceanos, you’ll play as a submarine captain rushing out to explore the ocean for fun and profit.
You start with a basic submarine – a single periscope to find your way, a small aquarium to store fish specimens, a diver for treasure collection, and a little extra fuel.
The Flow of Time Review
The Flow of History is a card based game that has players guiding their respective civilizations from the agrarian age to the modern. Whoever has accumulated the most culture by game’s end will be the winner. But before learning how the game plays, it’s important to know a couple of things about the cards themselves.
There are six types of cards categorized by color. Whenever you gain a card you will add it to a stack in front of you arranged by type/color. Each card will have at least one production symbol on it as well as an effect written out in the middle. When a new card is placed over an existing one, it will overwrite the previous effect, but leave the production symbols showing.
Every player starts with a single card in their civilization and 4 resource tokens. The rest of the cards are placed in a deck arranged by ages. Cards are drawn off the deck and placed in the middle of the table to comprise the market. Players take turns taking a single action until the deck is depleted. Whoever has accumulated the most culture at this time will be the winner.
Citadels is ostensibly a city-building game because you earn points by building city districts, represented by cards. The goal is to have the most points when you or someone else builds eight districts (seven with 4-8 players in the new edition), triggering the last round of the game. You start with four of these and a couple gold. Each turn you either take two gold or draw two district cards, adding one of them to your hand. Normally, you may build one district each turn by paying the cost indicated on the card, which is also its point value. You can nab bonus points by building the maximum number of districts, owning at least one of the five different kinds of districts (noble, religious, trade, military and unique) and finally with certain unique district cards.
Meeples & Miniatures:
Broken Legions Review
Broken Legions is a ‘warband’ style of skirmish game, so players will each need a warband of between 7 and 12 models a side. Since the game is set in a mythical Ancient Rome timeline, warbands consist of miniatures from the armies of the time: Imperial Rome, Gladiators, Barbarians, Dacians, Parthians, Argonauts (Greeks) and Cult of Set (Egyptians). Most of these miniatures you will find in any 28mm Ancient army that you may have to hand, or maybe one that has been lying in a corner unloved since its days of playing WAB?
Drive Thru Review:
The Flow of History Review
Intro (00:00); game overview (01:34); final thoughts and review (13:00)
Intro (00:00); game overview (01:00); final thoughts and review (12:43)
Giant Killer Robots Preview
Giant Killer Robots: Heavy Hitters Preview
Citadels has you looking to create the greatest city you can, utilizing the various districts that you will draw as well as the various personalities in order to do so. There's several avenues to victory, so you can employ different strategies each game. The new edition updates and cleans up the rules, as well as adds new districts and personalities to the mix.
The set brings you nine new characters as well as 12 new districts. This particular preview focuses on different ways that you can attempt to build up your town. One looks at making as large a city as you can. Through the use of card draw mechanics as well as getting extra actions, you can create a sprawling cityscape. The other involves giving you lots of options to get just what you need, when you need them. Various districts can turn cards into gold or vice-versa. Others can be whatever type of district you need to meet requirements for things. You can even turn one person into another. This versatility is certainly welcome where every resource is precious.
So, one of the first things people ask when they see a new edition of the game is, "So, what's changed?" In this case, the game has had its rules updated by Bruno Faidutti, original designer for the game, along with the Windrider team. There's also entirely new artwork for the cards. But it's not just a facelift and a rules edit, there's new things as well, such as new districts to add to your town as well as characters to inhabit them.
Those that would like to try out the game can do so at Gen Con, with demos being given by Bruno Faidutti, himself.