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Dungeons & Dragons


Two big books are coming from Wizards of the Coast For Dungeons & Dragons. Wizards of the Coast has announced the release of a new guide to Eberron, their semi-steampunk-themed game world. They're als
Pretty much everyone knows the tale of Jack and the Beanstalk. Jack got some magic beans, his mom tossed them out the window, and they grew an enormous beanstalk. In D&D, there's also a bag of magic b
When you want to play in an RPG, you've gotta start with your character. That's the foundation of what else will come later. But... not everyone has the ability to make a character on their own. There
When playing an RPG, I know that I like to have figures that represent what we're fighting and for our characters out on the table. Sure, you could just throw anything out there and call it good, but
When you go into battle, sure, you can just carry along some boring, old sword, or you can carry some far-off exotic sword from a far-away land. You could have a staff, or you could have a staff made
We all know of my love of extra resources for GMs when it comes to games. Even if an adventure, in total, doesn't work for your group, you can probably find some stuff useful for it. Well, The Runewil
Roll20 is the perfect way to play RPGs with your friends all over the world, online, in real time. And they're making sure that you get the latest books available for the most popular RPGs as soon as
A new book has been released for 5th Edition Dungeons & Dragons. Mordenkainen's Tome of Foes is chock full of new information for both GMs and players. There's information about new varieties of elves
There's a lot of settings out there that can feel rather "samey." You know, there's the elves and the orcs and the castles and the dragons. Or even if it's a sci-fi campaign, it seems like just a re-h
Burial chambers are supposed to be just left alone. The bones of the dead are supposed to just be able to rest eternally. However, in the ancient caves that hold the remains of the founder of Shadowha
As you know I've said before, there's no such thing as "too many options" when it comes to resources for a GM when they need to make their game. In this case, Creatures of Vathis: Volume One looks to
Having pre-made adventures to toss at your players is always a handy thing for a GM. It really helps cut the prep time for games, and makes it so they can enjoy what's going on as much as the players
Halfway through the week already? Man, it sure does seem to fly on by. We'll see if today is its usual "seemingly longest day of the week" or if we can get on through it. But any way you look at it, w
A Dead Man's Guide to Dragongrin is more than just a setting book. With those, you get some history, some maps, and some NPCs. This one really looks to help the GM along with building the world as wel
I have friends all over the world. I'm sure most of you do, too. The Internet connects us with people from everywhere, instantly. But it's kinda hard to bring in Henrix from Sweden or Halfi from Wales
Yarr arr yarr! I loddie the hotpants!Set sail, mehearties! 'tis time for some high-seas adventure! Hoist the misenmast and set that yardarm and ... other stereotypical piratey sayings! Legendary Games
Blevik is a city dominated by doppelgangers. So, while it can be a nice place to visit, you're never 100% sure who you might be interacting with. This new book for Ponyfinder (also Pathfinder and 5th
I'm sure many of us can remember back to the first RPG adventure we tried to run or played in. It might've been something you came up with, yourself, or it might've been a pre-generated adventure. If
It's always nice to have options for your RPG character. Those that pick up Mordenkainen's Tome of Foes will have plenty of new options available to them. Wizards of the Coast has announced this new b
As I've said time and time again, having more resources for the GM is never a bad thing. They have an entire universe to populate while the players have to only worry about their own characters. I kno
Options. It's all about the options when you're trying to GM a game. Trying to create monsters on your own can be difficult and time-consuming. Thankfully, Kobold Press is here to help. They've got a
While the various D20 systems have a decent bit in common, and stats can certainly be shifted around between them, it's much easier to just have a book that gives you right what you need. Well, if you
You know I love to fill my time with as much gaming information as possible. I'm also always looking for ideas for the RPG I'm running. A good GM can find inspiration in a lot of places, even if the s
I love to use minis when doing my RPGs. It gives everyone a sense of where people are in the encounters, as well as can help make things feel a bit more "real." What I hate is when I have to use the w
It seemed like a nice place, at the time. A valley that had a bit of a swamp problem, but nothing that couldn't be fixed without a little dam. It turned the valley into a rather productive one, agricu