Well, the world's come to an end again. Damnit, Karl, I told you to stop messing around with those vials. Anyway, now that society has crumbled, we need to make it in the radioactive wasteland. Good thing we played a whole bunch of Fistful of Lead: Wasteland Warriors before the fall. And you can, too, as this new expansion for Fistful of Lead is available now.
From the announcement:
Wiley Games is proud to present our 11thbook to our Fistful of Lead game library, Wasteland Warriors!
In a wargaming world full of gritty, dark post apocalyptic rules we present a weirder, and somewhat goofy take on the end of the world, shaped by hours watching “Thundarr the Barbarian”, reading “Kamandi Last Boy on Earth”, and playing Gamma World.
It is a world populated by talking plants, machine gun toting giant squirrels, killer robots and techno-necromancers. Strap on your blaster, take your anti-radiation pills, and hop on your giant rabbit mount. Things are going to get interesting....
Fistful of Lead: Wasteland Warriorsis designed as a quick set of tabletop wargame rules for skirmishes in the Post Apocalyptic future. The rules are easy to learn and still keep the flavor of the genre.
What separates Wasteland Warriors from most tabletop miniature games on the marker is the unique card driven turn mechanism. This leads to snap decisions and tense moments where all the players are involved.
For Wasteland Warriorswe wanted the play to be fast and furious, with a Hollywood flair to it. For that reason, record keeping is kept to a bare minimum.
In most games, each player can control up to 5-6 miniatures without much trouble. Games can have up to 8 players without slowing down the game. Now, you can dig out all your old miniatures gathering dust and have a game set in the Wastelands of the future.
Experienced wargamers and new players alike will enjoy this game. It’s perfect for convention games and just one on one skirmishes.
THI IS NOT A STAND ALONE GAME! You will need the Fistful of Lead Corerulebook to play.
There are full rules for building your gang of humans, robots, and mutants, and sending them on campaigns. The book includes rules for mutations and creatures that stalk the Wastelands.
64 pages, black and white.