In a far-off distant dystopian future, the resistance is fight back against an oppressive government. Such a situation is actually a gold mine for criminals. The chaos and confusion is just the sort o
In a far-off distant dystopian future, the resistance is fight back against an oppressive government. Such a situation is actually a gold mine for criminals. The chaos and confusion is just the sort of place where you can get away with a lot and nobody is the wiser. That's where you find yourself in Nexus, a new stand-alone expansion for the Grifters card game. Build your hand as you go along and make sure you come out on top. The game is up on Kickstarter now.
From the campaign:
Two years ago, Indie Boards and Cards Cards released the exciting handbuilding game Grifters. This year we are excited to expand the Grifters universe with new specialists to complete capers and perform jobs!
Grifters operate on the fringes of The Dystopian Universe, eager to take advantage of every opportunity to profit from the chaos caused by the resistance. Players take on the role of powerful crime bosses, building their criminal organizations by carefully recruiting new operatives with specialized skills. During the game, the players’ criminal teams will steal ISK from the government, powerful corporations, and each other via cons, blackmail, daring heists, and a multitude of other nefarious deeds. As always, money is power in The Dystopian Universe and the player with the most ISK at the end of the game is the winner.
The campaign's getting closer to 2x funded with still 14 days left to go.
It's Saturday.It's also October.I mean, seriously, can it really get that much better than this? Oh, yeah, *puts on some Type O Negative while working on the post* There we go.Anyway, you want 'em, so
It's Saturday. It's also October. I mean, seriously, can it really get that much better than this? Oh, yeah, *puts on some Type O Negative while working on the post* There we go. Anyway, you want 'em, so here's your reviews for the week.
Today we have: Patchwork, Epic Roll: Eclipse, Arcadia Quest, Tutti Frutti, True Messiah, Eclipse, Trickerion: Legends of Illusion, Dodge Dice, Grifters, Codenames: Pictures, and Agamemnon.
theMCGuiRE review takes a preview look at Epic Roll: Eclipse the brand new Epic Roll game from Summon Entertainment! Its currently on Kickstarter! This game follows a similar game play style as the first Epic Roll with some fun new mechanics and the twist of being the villains instead of the heroes. Just a fantastic dice based board game that never disappoints!
theMCGuiRE review takes a look at Arcadia Quest from Spaghetti Western Games and CoolMiniorNot (CMON). This is one of my favorite games at this point and cant wait for the Pets and other expansions to come out! You really have it all in this system (PvP, PvE, Campaigning, Questing, single play sessions, great artwork, fun game play, and more).
Tutti Frutti is a speed matching/recognition game for two to six players. Players try to collect matches to the fruits on either end of their fruit stack. The player with the tallest stack at the end of the game wins.
Central to True Messiah is the concept of belief, it's the power needed to fuel your miracles and the majority of your game will be spent carefully managing this important resource. Belief can only be generated by your faithful followers praying on a holy site. The problem with praying is all that kneeling and closing of eyes leaves you rather open to attack and so while they may be generating your God-fuel, they become a complete push over in combat – they can take a hit, but aren’t going to be dishing one out.
Whilst not the freshest game to be covered by our beady eyes here at Polyhedron Collider, Eclipse stands out for me as a very good example of a 4X game manifested in tabletop form. For those of you unfamiliar with the term, 4X stands for “eXplore, eXpand, eXploit and eXterminate” and that tells you pretty much what you need to know about the premise of Eclipse. If any of you have played Sins of a Solar Empire or Civilisation on the PC, you’ll have a fair idea of what’s involved. Start with a small patch of space, blindly stumble around trying to find stuff, start a fight or two then crush your enemies with superior firepower. Or play nice and see how far that gets you.
In each game of Trickerion, players are trying to earn the most victory points (called Fame in the game). Each round, they will be visiting the games different area to hire assistants, earn money, learn tricks, and buy resources. Eventually they will put on a performance constituting of one or more tricks. Perfuming on the stage will earn players money, trickerion shards and, of course, Fame points. At the end of the game, the player with the most fame wins.
In Dodge Dice, you need luck on your side as you roll a set of dice hoping to avoid earning any points. A round will end when a player either rolls a stop icon on the action die or all the dodge dice are removed from the round. Players are not alone in this fight, armed with skip chips that can allow them to skip their turn or ignore a result on a roll. When this happens a player will be awarded the points and a new round begins. This will continue until a player has reached 100 points and ends the game. The person with the fewest points wins the game, with tied players continuing to play until a winner is determined.
It's Saturday.It's also October.I mean, seriously, can it really get that much better than this? Oh, yeah, *puts on some Type O Negative while working on the post* There we go.Anyway, you want 'em, so
It's Saturday. It's also October. I mean, seriously, can it really get that much better than this? Oh, yeah, *puts on some Type O Negative while working on the post* There we go. Anyway, you want 'em, so here's your reviews for the week.
Today we have: Patchwork, Epic Roll: Eclipse, Arcadia Quest, Tutti Frutti, True Messiah, Eclipse, Trickerion: Legends of Illusion, Dodge Dice, Grifters, Codenames: Pictures, and Agamemnon.
theMCGuiRE review takes a preview look at Epic Roll: Eclipse the brand new Epic Roll game from Summon Entertainment! Its currently on Kickstarter! This game follows a similar game play style as the first Epic Roll with some fun new mechanics and the twist of being the villains instead of the heroes. Just a fantastic dice based board game that never disappoints!
theMCGuiRE review takes a look at Arcadia Quest from Spaghetti Western Games and CoolMiniorNot (CMON). This is one of my favorite games at this point and cant wait for the Pets and other expansions to come out! You really have it all in this system (PvP, PvE, Campaigning, Questing, single play sessions, great artwork, fun game play, and more).
Tutti Frutti is a speed matching/recognition game for two to six players. Players try to collect matches to the fruits on either end of their fruit stack. The player with the tallest stack at the end of the game wins.
Central to True Messiah is the concept of belief, it's the power needed to fuel your miracles and the majority of your game will be spent carefully managing this important resource. Belief can only be generated by your faithful followers praying on a holy site. The problem with praying is all that kneeling and closing of eyes leaves you rather open to attack and so while they may be generating your God-fuel, they become a complete push over in combat – they can take a hit, but aren’t going to be dishing one out.
Whilst not the freshest game to be covered by our beady eyes here at Polyhedron Collider, Eclipse stands out for me as a very good example of a 4X game manifested in tabletop form. For those of you unfamiliar with the term, 4X stands for “eXplore, eXpand, eXploit and eXterminate” and that tells you pretty much what you need to know about the premise of Eclipse. If any of you have played Sins of a Solar Empire or Civilisation on the PC, you’ll have a fair idea of what’s involved. Start with a small patch of space, blindly stumble around trying to find stuff, start a fight or two then crush your enemies with superior firepower. Or play nice and see how far that gets you.
In each game of Trickerion, players are trying to earn the most victory points (called Fame in the game). Each round, they will be visiting the games different area to hire assistants, earn money, learn tricks, and buy resources. Eventually they will put on a performance constituting of one or more tricks. Perfuming on the stage will earn players money, trickerion shards and, of course, Fame points. At the end of the game, the player with the most fame wins.
In Dodge Dice, you need luck on your side as you roll a set of dice hoping to avoid earning any points. A round will end when a player either rolls a stop icon on the action die or all the dodge dice are removed from the round. Players are not alone in this fight, armed with skip chips that can allow them to skip their turn or ignore a result on a roll. When this happens a player will be awarded the points and a new round begins. This will continue until a player has reached 100 points and ends the game. The person with the fewest points wins the game, with tied players continuing to play until a winner is determined.
Hey there, everyone. Can you feel it? That's the feeling of the weekend. Isn't it just grand? My Facebook feed's full of pictures of people at all sorts of conventions and events. Me? I'm taking a "we
Hey there, everyone. Can you feel it? That's the feeling of the weekend. Isn't it just grand? My Facebook feed's full of pictures of people at all sorts of conventions and events. Me? I'm taking a "weekend off," such as it were. I'm happy to live vicariously through those photos, instead choosing to just chill at the bear cave here, sip on some Dew, and do some gaming of the electronic variety (hey, I'm allowed!).
I'm also getting your Review Roundup ready. Obviously, when you read this, it will be done. But at the exact moment I'm typing this, it's still a work in progress. ... wait... ok, yeah, now it's done.
Anyway, today we have articles on: Rockopolis, Star Trek Panic, Pandemic: Reign of Cthulhu, Stick to Colours, Carrotia, Karuba, Prospectus, Tiki Island, Winner’s Circle, Flick ‘Em Up, and Grifters.
In Star Trek Panic you take on the role of a crew member from the original series. You must complete missions while keeping the Enterprise in one piece to win.
One of the (few) saving graces from attending Strategy Game Con last weekend was the fact that I got to play a couple of games of the new Pandemic game: Reign of Cthulhu.
Reign of Cthulhu is a co-operative game for between two and four players. Players take the role of one of seven investigator: Magician, Hunter , Reporter, Detective, Doctor, Mystic and Driver – each has their own special ability which can be used during the game. Each investigator has its own 25mm plastic miniature.
In Stick to Colours, players will attempt to collect sets or runs of cards in a fashion similar to rummy. Cards are numbered 1-9 in three colors: blue, red, and green. There are two copies of each 1-6 card, but only one copy of the 7, 8 and 9 in each color.
There are a selection of cards face up on the table and each turn one will be chosen to go up for auction. Players bid on the chosen card by bidding on the number of available cards they do not want, effectively limiting their options in the future. Once every card in the deck has been auctioned off the player with the most points wins.
The supplies are getting low and the rabbit hero must brave the wilds to collect carrots to feed the colony. The game is separated into two distinct phases of maze buildings and movement.
Each of the three rounds will start with players receiving a set of tiles and will work together to build a maze for their rabbit to traverse in a very limited time. Then players will have to take turns moving the rabbit token through the gauntlet they just created, trying to avoid the birds that can move the rabbit or affect the carrots on the path. If players are able to collect enough carrots by the end the third round, they will win the game.
Your expedition team has arrived on the island of Karuba. They are on the hunt for hidden treasures. You must lay tiles to create the smartest and shortest path to 4 different colored temples. But this is a race against other the players, the first to navigate the jungle paths and make it to the temple gets the most valuable treasure. The game ends when the first player secures all 4 temple treasures or when players run out of tiles. The player with the most victory points in treasure wins.
Strip away the magic potions and silly hats, look past the large crystal ball and tumbling cubes, and what you have is a game about cold hard cash. For all of it’s wizardly trappings, Prospectus is a stock market game where your goal is to buy and sell potions and walk away with the most cash by game’s end. In order to do this, it’s key to understand two things on the board: the Price Machine and the Future Track.
Tiki Island is an action selection, tile-laying game from first-time publisher Great Wight Games. Players try to escape from a doomed island with three islanders to another island across a lagoon with the help of a tiki, special ability rune cards and a good-old fashioned six-sided die.
You start the game with three islander meeples and a tiki disc on your home island. The board is a ring of islands surrounding a central sea or lagoon, all divided into hexes. On your turn you will be laying island tiles, moving meeples and playing rune cards to get your paradise people out of the frying pan and, well, into the fire. Which is not good for your grass skirts!
Winner’s Circle is a betting game for two to six players. Players bet on the outcome of three races and then help determine the outcome of those races. The player with the most money at the end of three races wins.
Flick ‘Em Up is a shootout between two teams – the sheriff and his deputies versus the outlaws. The actual goal depends on your scenario, and the game comes with ten unique scenarios, but in general you’ll be running around an old western town firing bullets at the enemy.
This is a dexterity game, so instead of dice or gridded cardboard or measuring templates, your movement and combat is determined by flicking disks (and sometimes other objects) around your table.
You are a criminal mastermind, building up a crew to take on jobs and earn credits. The goal of the game is simple – end with the most money.
On your turn, you have one of two options: Play a single card from your hand or play a set of cards out to complete a job. When you play a single cards, its special ability activates. Playing out a team is only slightly more complex.