As you readers know, I'm a fan of cooking (and also eating). So when a game combines my joy of cooking with my joy of gaming, I take notice. Triple Ace Games has done such a thing with Halfing Feast,
As you readers know, I'm a fan of cooking (and also eating). So when a game combines my joy of cooking with my joy of gaming, I take notice. Triple Ace Games has done such a thing with Halfing Feast, their new card game of competitive eating that's up on Kickstarter now.
Halflings are certainly known for their eating and once a year they get together to see who has the mightiest gut of them all. It is into this competition that the players find themselves. Take on tasty dishes, but beware of your opponents who look to spike your food (perhaps literally) or cast diabolical spells (such as suddenly cinching up your belt) in order to make sure you're not the one that wins.
The campaign is pretty close to funding with still 13 days left to go.
Saturday, Saturday. Ba-laa, ba-la-la-laaaaa.You know, that really does only work with Monday. So be it.Today, however, is not a Monday. It's a Saturday. And for that, we can all rejoice. Saturday mean
Saturday, Saturday. Ba-laa, ba-la-la-laaaaa. You know, that really does only work with Monday. So be it.
Today, however, is not a Monday. It's a Saturday. And for that, we can all rejoice. Saturday means a Review Roundup! (ok, so you're probably not looking forward to Saturday just because of the Review Roundup, but I can dream that it's a major part of your life).
Today we have reviews of: Kromlech Basing Sands and Static Grasses, Pathfinder Battles: Gargantuan Red Dragon, The Assault Group WW2 Infantry, Halfling Feast, Takenoko Chibis Expansion, Fluxx Dice, Elysium, Sun Tzu, Animal Upon Animal, and Icarus.
Join us as we try out the new range of basing materials including sands and static grasses from Kromlech. Kromlech have previously specialised in miniatures, but have recently expanded into a range of modelling and basing tools/materials, check out our recent cutting mat review if you’ve not seen it.
Kromlech have kindly sent us a sample of their 7 new basing materials, each of which come in protective plastic container. All of these basing materials are priced at €3.99 (around $4.50) and contain enough material for many, many bases. The containers of sandy materials come with 150g of material, and the grasses come with 15g.
ROAR!! It’s time to take a look at the Gargantuan Red Dragon that is the premium figure from the Paizo/WizKids Pathfinder Battles: Dungeons Deep range of miniatures. We’ve already reviewed the small/medium/large miniatures that come in the standard boosters, if you’ve not already seen it check out our Pathfinder Battles: Dungeons Deep Booster Review. This is the 45th figure in the Dungeons Deep set and is a pre-painted plastic representation of a terrifying dragon for use in your tabletop RPG sessions. You should be able to pick your own one of these premium figures up for around $49.99.
Who ate all the pies? Who ate all the pies? You fat Halfling you fat Halfling, you ate all the pies! Which in Halfling Feast is actually a good thing, because the aim of the game is to cram as much food down your face hole as possible.
Halfling Feast is a game about a hairy footed eating contest, you have to scoff the most dishes without getting full and avoiding your opponents' sneaky tricks. It's an unbelievably simple game to play and goes faster than a tray of hot cakes due to its limited ‘take one action per turn’ aspect of the game.
Back in 2013 we reviewed a fantastic game called Takenoko. This cleverly designed tile laying game sucked us in with its simple mechanics and stunning visuals and components. We had few criticism of this gem and it has made its way to our gaming table countless times.
Recently, game designers Antoine Bauza (7 Wonders, Hanabi) and Corentin Lebrat (Open Sesame) jumped back into the bamboo garden and gave us a new expansion. Takenoko: Chibis gives our lonely panda some company, and also new areas to explore. Today we are going dive in to the Chibis expansion and see if it can improve upon an already great game.
Fluxx Dice adds even more chaos to your existing game of Fluxx. It can be easily added to any of the base games. Fluxx Dice Rules Description:
You need to have a base game of Fluxx to use this expansion. It can work with any of them, but on its own it is useless. If you have not played Fluxx, read my review and overview here. The rest of this post will focus on the ways this expansion changes things up.
Elysium is a card-drafting game. Many of the cards you draft provide powers until you bank them for VPs. You score VPs by creating sets or runs of your banked cards. Elysium Rules Description:
In Elysium you are a demigod trying to claim your place in Olympus. You write Legends to gain fame and score VPs.
The historical Sun Tzu once said, “All warfare is based on deception.” Today, he might say the same thing about card games. Bluffing and misdirection have always been critical in both warfare and card play. And so the game Sun Tzu is a good mesh of both the man’s military philosophies and good old traditional cards. After all, every great card game requires you to read your opponent’s mind as the ancient general would say is true of war. You need to know when to strike, know when to hold ‘em, know when to fold ‘em, know when to walk away, and know when to run. Wait a minute? I think I just established that Kenny Rogers is a direct descendant of Sun Tzu?
Animal upon Animal: Crest Climbers is a stacking dexterity game for two to four players. Players place their animals on the central Alpine display, ideally without making it fall. The first player to get rid of all his or her animals is the winner.
The rules for Crest Climbers are identical to the rules for the standard Animal upon Animal game. Each player takes one of each of the seven different animal pieces included in the game, and players set the long Alps piece in the center of the table.
Icarus is a bidding and bluffing game for three to seven players. Players compete to make outrageous (and also safe) bids while challenging their opponents’ bids. The player with the fewest negative points when the game ends wins.
To begin, players shuffle the seven different colored decks and place them where indicated on the board. (The decks are the same, featuring fifteen number cards from 0 to 7.) Players also place the feather tokens on the board and draw one card from each deck. Then one card from each deck is drawn face down and placed back in the box.
Saturday, Saturday. Ba-laa, ba-la-la-laaaaa.You know, that really does only work with Monday. So be it.Today, however, is not a Monday. It's a Saturday. And for that, we can all rejoice. Saturday mean
Saturday, Saturday. Ba-laa, ba-la-la-laaaaa. You know, that really does only work with Monday. So be it.
Today, however, is not a Monday. It's a Saturday. And for that, we can all rejoice. Saturday means a Review Roundup! (ok, so you're probably not looking forward to Saturday just because of the Review Roundup, but I can dream that it's a major part of your life).
Today we have reviews of: Kromlech Basing Sands and Static Grasses, Pathfinder Battles: Gargantuan Red Dragon, The Assault Group WW2 Infantry, Halfling Feast, Takenoko Chibis Expansion, Fluxx Dice, Elysium, Sun Tzu, Animal Upon Animal, and Icarus.
Join us as we try out the new range of basing materials including sands and static grasses from Kromlech. Kromlech have previously specialised in miniatures, but have recently expanded into a range of modelling and basing tools/materials, check out our recent cutting mat review if you’ve not seen it.
Kromlech have kindly sent us a sample of their 7 new basing materials, each of which come in protective plastic container. All of these basing materials are priced at €3.99 (around $4.50) and contain enough material for many, many bases. The containers of sandy materials come with 150g of material, and the grasses come with 15g.
ROAR!! It’s time to take a look at the Gargantuan Red Dragon that is the premium figure from the Paizo/WizKids Pathfinder Battles: Dungeons Deep range of miniatures. We’ve already reviewed the small/medium/large miniatures that come in the standard boosters, if you’ve not already seen it check out our Pathfinder Battles: Dungeons Deep Booster Review. This is the 45th figure in the Dungeons Deep set and is a pre-painted plastic representation of a terrifying dragon for use in your tabletop RPG sessions. You should be able to pick your own one of these premium figures up for around $49.99.
Who ate all the pies? Who ate all the pies? You fat Halfling you fat Halfling, you ate all the pies! Which in Halfling Feast is actually a good thing, because the aim of the game is to cram as much food down your face hole as possible.
Halfling Feast is a game about a hairy footed eating contest, you have to scoff the most dishes without getting full and avoiding your opponents' sneaky tricks. It's an unbelievably simple game to play and goes faster than a tray of hot cakes due to its limited ‘take one action per turn’ aspect of the game.
Back in 2013 we reviewed a fantastic game called Takenoko. This cleverly designed tile laying game sucked us in with its simple mechanics and stunning visuals and components. We had few criticism of this gem and it has made its way to our gaming table countless times.
Recently, game designers Antoine Bauza (7 Wonders, Hanabi) and Corentin Lebrat (Open Sesame) jumped back into the bamboo garden and gave us a new expansion. Takenoko: Chibis gives our lonely panda some company, and also new areas to explore. Today we are going dive in to the Chibis expansion and see if it can improve upon an already great game.
Fluxx Dice adds even more chaos to your existing game of Fluxx. It can be easily added to any of the base games. Fluxx Dice Rules Description:
You need to have a base game of Fluxx to use this expansion. It can work with any of them, but on its own it is useless. If you have not played Fluxx, read my review and overview here. The rest of this post will focus on the ways this expansion changes things up.
Elysium is a card-drafting game. Many of the cards you draft provide powers until you bank them for VPs. You score VPs by creating sets or runs of your banked cards. Elysium Rules Description:
In Elysium you are a demigod trying to claim your place in Olympus. You write Legends to gain fame and score VPs.
The historical Sun Tzu once said, “All warfare is based on deception.” Today, he might say the same thing about card games. Bluffing and misdirection have always been critical in both warfare and card play. And so the game Sun Tzu is a good mesh of both the man’s military philosophies and good old traditional cards. After all, every great card game requires you to read your opponent’s mind as the ancient general would say is true of war. You need to know when to strike, know when to hold ‘em, know when to fold ‘em, know when to walk away, and know when to run. Wait a minute? I think I just established that Kenny Rogers is a direct descendant of Sun Tzu?
Animal upon Animal: Crest Climbers is a stacking dexterity game for two to four players. Players place their animals on the central Alpine display, ideally without making it fall. The first player to get rid of all his or her animals is the winner.
The rules for Crest Climbers are identical to the rules for the standard Animal upon Animal game. Each player takes one of each of the seven different animal pieces included in the game, and players set the long Alps piece in the center of the table.
Icarus is a bidding and bluffing game for three to seven players. Players compete to make outrageous (and also safe) bids while challenging their opponents’ bids. The player with the fewest negative points when the game ends wins.
To begin, players shuffle the seven different colored decks and place them where indicated on the board. (The decks are the same, featuring fifteen number cards from 0 to 7.) Players also place the feather tokens on the board and draw one card from each deck. Then one card from each deck is drawn face down and placed back in the box.
And we find ourselves once more deposited here on the weekend. With any luck, yours includes gaming of some kind. Be it CCG, LCG, RPG, Minis, or something else (hey, someone out there might still be p
And we find ourselves once more deposited here on the weekend. With any luck, yours includes gaming of some kind. Be it CCG, LCG, RPG, Minis, or something else (hey, someone out there might still be playing with POGs, you never know...), may the odds be in your favor.
As it is Saturday (most beloved of days), it's time for another Review Roundup.
This week we have reviews/previews of: Ashes: Rise of the Phoenixborn, Dungeons & Dragons: Out of the Abyss, Citadel Air Paint, Pathfinder Battles: Dungeons Deep Booster, Halfling Feast, Sentinels of the Multiverse App, Ubongo, Traders of Osaka, VS System Card Game, The Undercity, Arcadia Quest, Clockwork Wars, Codenames, Privateers: The Golden Decade, and Neuroshima Hex.
I picked up some pots of the new Citadel Air line and did a review. I'm not convinced they're the end-all-be-all but if you can get around the hassle of those dastardly paint pots, and you don't already have airbrush paints, they might be worth trying out. Check it out!
Adventurers! It’s time to meet some monsters from the depths of the dungeon in the new Pathfinder Battles Dungeons Deep set. We’ve long been fans of using miniatures in our RPG sessions and have been collecting pre-painted RPG miniatures for several years, so we’re always excited to see new sets being released.
Dungeons Deep is the newest range of miniatures from Paizo/WizKids and contains a wide range of fantastic creatures for use with Pathfinder and other tabletop RPGs such as Dungeons and Dragons. We’re going to be opening up several booster boxes of miniatures, each of which are priced at around $15.99 and contain a randomized set of 1 large size and 3 medium and/or small sized miniatures from the Dungeons Deep range.
First we had the beautiful, and beautifully clean design of Samurai. Next was the grand old game of Shogun, which was no less impressive. Today we look at Traders of Osaka, a small box game that was actually designed in Japan by one Susumu Kawasaki. And today I want to talk about yet another kind of beauty.
In Vs. System 2PCG, players choose a main character, build a deck with exactly sixty cards, and attempt to stun the other player’s Main Character in a game of superhero battle. The first set contains characters only from the Marvel Universe, but future sets may add other IPs.
Vs. System 2PCG is superficially similar to the original Vs. System collectible card game, but is a completely rebuilt game that takes some inspiration from the original. Combat has been streamlined, the turn structure is different, the resource system has been revamped, and the game is no longer collectible, with cards instead being released in a non-random format. A single box contains a full play-set of all cards.
The Undercity puts a spin on the classic dungeon crawl adventure, setting it within the vast underground labyrinth of one of the Iron Kingdoms’ most famous cities.
This board game for two to four players and comes with a seven-adventure campaign. The players play one to four characters from the Iron Kingdoms universe as they try to weed out a nefarious evil that has been lurking in the Undercity of Corvis.
In Arcadia Quest, players lead guilds of intrepid heroes on an epic campaign to dethrone the vampire lord and reclaim the mighty Arcadia for their own. But only one guild may lead in the end, so players must battle against each other as well as against the monstrous occupying forces.
Arcadia Quest is a campaign-based game for 2 to 4 players, where each player controls a guild of three unique heroes, facing off against the other players and the various monsters controlled by the game. Players need to accomplish a series of quests in order to win each scenario and choose where to go next in the campaign.
Another day, another civil war filled with chaos and battling and even more chaos. What’s a board gamer to do?
Obviously, hunker down, grab a pencil, and start boiling some water. After all, this is a steam-powered world, and it’s your chance to take command of a massive army, stake your claim on the world’s resources, research powerful abilities, and conquer the other, lesser races.
Control is getting cheap. With the price of telegrams increasing, one word will have to suffice in order for you to make contact with all of your friendly agents.
There they are, at the agent mixer, all twenty-five of them, milling about in their nametags. Eight or nine of them are friendly, eight or nine of them are hostile, and one of them is downright deadly. Can you find your friends and make it out alive? Find out in Codenames!
The Age of Sail has long been one of my favorite themes in board gaming. This is partially because I enjoy sailing in real life, but also because it was an age of discovery where man had to battle the unknown to survive. There is just something about it that has always sucked me in.
Today, we are going to be looking at Privateers: The Golden Decade. A new “competitive board game for 2 to 5 players that takes the life of 18th Century’s piracy on your table.” Now in funding on Kickstarter, we are going to dive into this nautical adventure and see if it’s worth investing your gaming dollar.
The inevitable has happened. Humans finally went to war against the machines and the world as we know it has been destroyed. While that may sound familiar, I’m not talking about the rise of Skynet and the T-1000s (at least not today). No, I’m talking about the world of Neuroshima, where the remains of humanity have taken shelter in the ruins of cities, organized into small communities, gangs, and armies. And what happens when resources are scare and opposing factions vie for control? You guessed it. War.
Today we are going to dive into Neuroshima Hex 3.0, published by Portal Games and designed by Michal Oracz. In this highly tactical board game, players take control of one of four unique factions trying to survive in this devastated world. Now in its 3rd Edition, Neuroshiuma Hex has garnered quite the following over the years. So let’s dive into this hex-based board game and see if it’s time for us to join their legions.
Neuroshima Hex is a tactical, tile-laying war game for 2-4 players that takes about 30-45 minutes to play. Neuroshima Hex plays best with 2-3 players.